6 June 2015

Burner rundown - Anomic Team - Vengeance

by Ryokin

On the mission: Anomic Team – Vengeance, you face a Vengeance and two Inquisitors, so Radar sensors, Armor tanking, hole in Thermal.
Normally I fly Burner missions with an offgrid booster for skirmish and siege, and I have an alt to handle uncomfortable situations (remote rep or jam), but for this site, neither is necessary.
You do need to have good skills (as with all of these) but I didn’t even have T2 missile launchers, and this was a breeze.

Strategy:
Pre-set orbit at 35-37 (I do 37 for safety).
Activate your sensor booster, and make sure your missiles are loaded Caldari Navy Inferno.
Warp in, activate AB, and begin orbit on the Vengeance. Target all three.
Pick one Inquisitor to jam, target paint and damage the other. I found that overheating made this much easier, as my DPS did not top the repping if the other Inquisitor was not jammed. The Inquisitor should die relatively quickly. Then switch to the other Inquisitor. He’ll die in a hurry, leaving nothing but the Vengeance to wear down.

In this fit I do 120 dps, with 1,496m/s AB speed cap stable.

Enemy:
The Inquisitors fly around 920m/s, the Vengeance at about 800m/s. As with the Hawk, the Inquisitors orbit about 20k from the Vengeance, but tend to be within your targetting range (max range I got to was 90)

Overall, this site was a near mirror image to the Hawk, just different jammers and ammo. Totally a breeze in this Garmur.

My fit:
[Garmur, Garmur]
Nanofiber Internal Structure II
Ballistic Control System II
Ballistic Control System II

Phased Weapon Navigation Array Generation Extron
ECM – Spatial Destabilizer II
F-90 Positional Sensor Subroutines
1MN Afterburner II

Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher
Arbalest Compact Light Missile Launcher

Small Warhead Rigor Catalyst II
Small Warhead Flare Catalyst II
Small Warhead Flare Catalyst II

Caldari Navy Mjolnir Light Missile x811
Nanite Repair Paste x17

Fly safe!

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